RUN US RUN - Tour the U.S. Simulator

Second product of JoyD, a studio to develop small but useful apps. RUN US RUN is an U.S. tour simulator that can turn your steps into a wonderful journey. View in App Store.

My Role: Project Lead, Front-end Developer & UX/UI Designer  ·  Development Time: Aug 2019 - Apr 2021


Smart City Columbus

The city of Columbus, Ohio won the first ever Smart City Challenge and they were granted over $50 million in funding to use on technology to reinvent the way the transportation is used within the city. Bosch became involved and wanted to showcase Bosch Video Sensor Capabilities. I supported our Dev Team with a dashboard design to display live data from seven exterior cameras and four interior 360 degree panoramic cameras in the the Smart Columbus Experience Center. Watch our video.

My Role: UI Designer  ·  Development Time: May 2019 - Jul 2019

Smart City Columbus - Tableau Application

HOH - Daily Water Tracker

First product of JoyD, a studio to develop small but useful apps. HOH is designed to help users easily track their daily water intake. View in App Store.

My Role: Project Lead & UX/UI Designer  ·  Development Time: May 2018 - Sep 2018

HOH - iOS App

Personal Shopper by Shop Your Way

The Personal Shopper interface received a fresh, new look. We also brought the experience to mWeb so users are not only able to view the information they need in a more user friendly format, they are also able to access the tools they need from anywhere.

My Role: UX/UI Designer  ·  Development Time: Aug 2016 - Dec 2016

Personal Shopper by Shop Your Way - Web/mWeb Application

Shop Your Way x Uber

Shop Your Way partners with Uber to reward drivers & riders. I am responsible for shaping the vision and defining In-App experience to Shop Your Way executives.

My Role: UX/UI Designer  ·  Development Time: May 2016 - Jun 2016

Shop Your Way x Uber - Web/Mobile App Prototyping

Marketing Collaterals

From business cards to brochures, I helped out our marketing team to create all kinds of collaterals.

My Role: Visual Designer  ·  Development Time: Jul 2014 - Dec 2016

Marketing Collaterals


Weightable is my second personal app that I developed in my leisure time. I’m trying my best to introduce a more content-focused and cleaner design of flat style to track your weight and BMI. I’m also glad to see it was featured by Apple as one of the Best New Apps in the App Store of U.S. and China.

My Role: UX/UI Designer  |  iOS Developer  ·  Development Time: Nov 2013 - Mar 2014

Weightable - iOS Universal App

Dragon Relic

Being a game designer, artist and programmer in-one is an unstoppable force. When all those skills can be done by one person, they become like Superman! For a long time now, it has been my goal to have my name under all three titles at the same time. Now I feel very fortunate to have achieved it. Watch game trailer.

My Role: Game Designer  |  Concept Artist  |  iOS Developer  ·  Development Time: Feb 2013 - Sep 2013

Dragon Relic - iOS Universal App

Environment Concepts

Although I’m not a full-time concept artist any longer, I still enjoy drawing random stuff whenever I got a chance.

My Role: Concept Artist  ·  Development Time: Apr 2014

Forest and Volcano - Environment Concepts